Use is subject to License Terms. Your use of this web site or any of its contents or software indicates your agreement to be bound by these License Terms.

Copyright © 2006 Sun Microsystems, Inc. and Motorola, Inc. All rights reserved.

MID Profile

Uses of Package
javax.microedition.lcdui.game

Packages that use javax.microedition.lcdui.game
javax.microedition.lcdui.game The Game API package provides a series of classes that enable the development of rich gaming content for wireless devices. 
 

Classes in javax.microedition.lcdui.game used by javax.microedition.lcdui.game
Layer
          A Layer is an abstract class representing a visual element of a game.
Sprite
          A Sprite is a basic visual element that can be rendered with one of several frames stored in an Image; different frames can be shown to animate the Sprite.
TiledLayer
          A TiledLayer is a visual element composed of a grid of cells that can be filled with a set of tile images.
 


MID Profile

Copyright © 2006 Sun Microsystems, Inc. and Motorola, Inc. All rights reserved. Use is subject to License Terms. Your use of this web site or any of its content or software indicates your agreement to be bound by these License Terms.

For more information, please consult the JSR 118 specification.