|
MID Profile | ||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
VolumeControl
is an interface for manipulating
the audio volume of a Player
.
true
,
no audio signal is produced by this Player
; if mute
is false
an audio signal is produced and the volume is restored.
VolumeControl
changes, a
VOLUME_CHANGED
event is delivered through
the PlayerListener
.
Control
,
Player
,
PlayerListener
Method Summary | |
int |
getLevel()
Get the current volume level set. |
boolean |
isMuted()
Get the mute state of the signal associated with this VolumeControl . |
int |
setLevel(int level)
Set the volume using a linear point scale with values between 0 and 100. |
void |
setMute(boolean mute)
Mute or unmute the Player associated with this
VolumeControl . |
Method Detail |
public void setMute(boolean mute)
Player
associated with this
VolumeControl
.
Calling setMute(true)
on the
Player
that is already muted is ignored, as is
calling setMute(false)
on the Player
that is not currently muted. Setting mute on or off doesn't
change the volume level returned by getLevel.
When setMute
results in a change in the muted
state, a VOLUME_CHANGED
event will be delivered
through the PlayerListener
.
mute
- Specify true
to mute the signal,
false
to unmute the signal.isMuted()
public boolean isMuted()
VolumeControl
.
setMute(boolean)
public int setLevel(int level)
VolumeControl
supports.
If the given level is less than 0 or greater than 100,
the level will be set to 0 or 100 respectively.
setLevel
results in a change in
the volume level,
a VOLUME_CHANGED
event will be delivered
through the PlayerListener
.
level
- The new volume specified in the level scale.
getLevel()
public int getLevel()
getLevel
may return -1
if and
only if the Player
is in the REALIZED state
(the audio device has not been initialized) and
setLevel
has not yet been called.
-1
.setLevel(int)
|
MID Profile | ||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |